Become an end game gatherer and sell materials that are in high demand.
Dump everything you don't see yourself buying again in the near future on the market. Any crafting classes you're leveling? Dedicate a retainer's entire storage inventory to holding on to the materials you'll need that you can't get from NPCs for cheap.
Become a kick ass England game raider and sell Alex Savage for millions. If you are good enough then you can pretty much tens of millions easily.
Become a master crafter and sell crafted items in high demands. Check market board for high priced items and craft them, sell, profit.
Learn the market board
you can have all crafts to 60 and still struggle making 1-2mil a week if you don't know what the crafters on your server are buying. Keep an eye on the smaller sales and hit them when they're hot. Right now, for example, Mogpoms (fish not a craft) are selling like hotcakes at 8-10k a pop on my server. Easy 100k a day right now because blue scrip grinding for 3.3 catch-up is still popular. Earlier this year I made an easy 200k ffxiv gil off of HQ Crab Oil and another off HQ Varnish because of holes in the market that I hit at the right time according to the market history.
If you're a new player, it will take time to build up your retainers and resources to play the market, but it's never too early to start!
ff14gilhub.com is your bible
make sure you don't drop 800 ffxiv gil each on 10 crafting mats you can buy from some obscure NPC for 50 each. Searching each item is always time consuming, but potentially a huge time and money saver.
Gear from dungeons you greed rolled on but can't use? Don't sell them for pitiful amounts of money! Trade in for seals, trade those for ventures, send your retainers out as much as you can in hand-me-down gear as you level up. Quick ventures are a gamble at 2 ventures each and can bring home total garbage but if your retainers have sufficient gear and levels they can bring back some stuff you can immediately place on the market for tens of thousands, sometimes even millions in the case of extremely rare boss loot. Make sure you're not wasting ventures by sending out retainers when they're capped on EXP so level up yourself with them.
Spend frugally. Check the recent sales of something you're about to buy: if someone bought out the cheap stuff, just wait for people to undercut each other again if it's a hot product.
Over time, your expenditures will just slow down. You'll reach 60 on a class, get the gear you want, and you won't be spending anything more to keep that class relevant. Persist.
Outside of crafting/gathering:
Buy the second lowest crafting gear from the vendors, go out to the cave near Vesper Bay and spiritbond the gear, sell the resulting materia for profit. Initial investment is less than 2,000g.
Buy vendor items and sell on the MB for easy profit due to people's laziness or lack of knowledge of the items. Initial investment varies.
Example: I bought an item for 3,000g from a vendor and just recently sold it for 19,876g on the MB. Took me no effort other than having money.
Heavily markup certain items for the chance that someone will buy out the market without a care in the world about the price. I've made several million off 1 person who kept buying certain crafting materials for 5 to 10 times their "current" cost. Another example was listing the HQ gear we got from the Heavensward quests for 1m each and having people randomly buy a few of them which were incredibly overpriced.
Use retainer ventures to get things to sell. You can either do the ones that take 1 hour for quick easy money, the "daily" ones that take several hours and might get something valuable, or do quick ventures and rely on RNG to get something worth anything.
Run dungeons for gear, turn in for GC seals, buy items and sell on MB. Not really sure which items are valuable anymore from the GC but it is something to consider.
Do beastmen dailies for materia and sell on MB. Use tokens on sellable items and find out what is worth the most and actually sells.
Dump everything you don't see yourself buying again in the near future on the market. Any crafting classes you're leveling? Dedicate a retainer's entire storage inventory to holding on to the materials you'll need that you can't get from NPCs for cheap.
Become a kick ass England game raider and sell Alex Savage for millions. If you are good enough then you can pretty much tens of millions easily.
Become a master crafter and sell crafted items in high demands. Check market board for high priced items and craft them, sell, profit.
Learn the market board
you can have all crafts to 60 and still struggle making 1-2mil a week if you don't know what the crafters on your server are buying. Keep an eye on the smaller sales and hit them when they're hot. Right now, for example, Mogpoms (fish not a craft) are selling like hotcakes at 8-10k a pop on my server. Easy 100k a day right now because blue scrip grinding for 3.3 catch-up is still popular. Earlier this year I made an easy 200k ffxiv gil off of HQ Crab Oil and another off HQ Varnish because of holes in the market that I hit at the right time according to the market history.
If you're a new player, it will take time to build up your retainers and resources to play the market, but it's never too early to start!
ff14gilhub.com is your bible
make sure you don't drop 800 ffxiv gil each on 10 crafting mats you can buy from some obscure NPC for 50 each. Searching each item is always time consuming, but potentially a huge time and money saver.
Gear from dungeons you greed rolled on but can't use? Don't sell them for pitiful amounts of money! Trade in for seals, trade those for ventures, send your retainers out as much as you can in hand-me-down gear as you level up. Quick ventures are a gamble at 2 ventures each and can bring home total garbage but if your retainers have sufficient gear and levels they can bring back some stuff you can immediately place on the market for tens of thousands, sometimes even millions in the case of extremely rare boss loot. Make sure you're not wasting ventures by sending out retainers when they're capped on EXP so level up yourself with them.
Spend frugally. Check the recent sales of something you're about to buy: if someone bought out the cheap stuff, just wait for people to undercut each other again if it's a hot product.
Over time, your expenditures will just slow down. You'll reach 60 on a class, get the gear you want, and you won't be spending anything more to keep that class relevant. Persist.
Outside of crafting/gathering:
Buy the second lowest crafting gear from the vendors, go out to the cave near Vesper Bay and spiritbond the gear, sell the resulting materia for profit. Initial investment is less than 2,000g.
Buy vendor items and sell on the MB for easy profit due to people's laziness or lack of knowledge of the items. Initial investment varies.
Example: I bought an item for 3,000g from a vendor and just recently sold it for 19,876g on the MB. Took me no effort other than having money.
Heavily markup certain items for the chance that someone will buy out the market without a care in the world about the price. I've made several million off 1 person who kept buying certain crafting materials for 5 to 10 times their "current" cost. Another example was listing the HQ gear we got from the Heavensward quests for 1m each and having people randomly buy a few of them which were incredibly overpriced.
Use retainer ventures to get things to sell. You can either do the ones that take 1 hour for quick easy money, the "daily" ones that take several hours and might get something valuable, or do quick ventures and rely on RNG to get something worth anything.
Run dungeons for gear, turn in for GC seals, buy items and sell on MB. Not really sure which items are valuable anymore from the GC but it is something to consider.
Do beastmen dailies for materia and sell on MB. Use tokens on sellable items and find out what is worth the most and actually sells.
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