How do you do gil without crafting? Dear reader, we feel your pain. Crafts is tedious, expensive and for the most part pretty boring. There are days when craftsmen can spend more than ten hours of finishing only a single equipment set. Not every player in Final Fantasy 14 wants to deal with this nonsense. While cooking or jewelry making is viewed by most as "lightweight money", let us be in a small secret. With a bit of difficulty and maybe a little luck you can earn money without ever having to touch a craft or collective job. Here's all we know how to make Gil without crafting in Final Fantasy XIV.
How to make Gil without crafting in Final Fantasy XIV
The best ways to produce Gil without crafting in Final Fantasy XIV is to focus on grinding MOBs, non-synchronized dungeons and exams, build their followers, treasure cards and destiny. Oh, did not you expect the last one? Continue reading to know exactly how to turn your black magician into a Gil earning machine that can challenge every craftsman out there.
Churn Baby Churn
Materials are abundant in Final Fantasy XIV, but sometimes can be difficult to produce gil without producing these materials. The raw materials such as skins, springs, claws, horns, etc., which fall from monsters, dungeons or tests, can bring you a pretty cent if you are collected in large quantities. Take one or two hours of your time, focus on a certain mob or object and kill enough to offer a nice stack of 99 for sale. Craftsman will take you away if your price is right. But it does not stop. Older content can really bring you a few nice gil. Take a look at the Dunge's drop tables and tests that you can perform alone or with some friends without synchronization, and you will find that there are many coveted items that are not regularly in stock. If you select the non-synchronized approach, look for items like:
Shred * Music * Connections * Production materials - Some dungeons are the only place to get this, so adds up
This first method is very grinding intensive. We have found that the concentration on dungeons and tests instead of only the farms of MOBS in the world brings you the added benefit of guaranteed equipment deliveries. The gear can then be converted into large company seals. Seal of the Big Company can then be exchanged for rare craft materials needed to complete certain weapons or other articles that are not offered anywhere else. IE, even if you do not get the drop, you still earn something by performing these dungeons and exams. The same can not be said for RNG on monster materials.
Set your retainer
You know, not many people actually put their followers. Even with only two salaries they earn passive income as long as they are fully used. First, try to fill the marketstaffle slots of each follower with objects that are for sale. The more article you have in different categories on offer, the higher the chance for a sale. Second, try to bring your followers to the maximum with every job you have on the cap. In the end, it does not matter what you just have, unless you are looking for a specific drop. Make sure you change your exploration projects to the highest available level and make sure you have the necessary equipment to achieve this level. When they rise, they often bring back shitty objects, but also allagic pieces of different quality. Sell this every day and you will earn a bit while you go. The trick is that as soon as you reach your highest level, you can do one of two things.
- Continue to send them at the highest level. Venture, which takes 18 hours to dissolve it
- Send them to fast ventures that take an hour every time
We advise the second option personally. What they do while they are in the world is a mystery for everyone, but what they bring along can normally be pretty amazing. If you carry out quick exploration, your followers do not bring back allagic pieces anymore, but random objects. These include, without being limited to, rare henchmen, cosmetic items, risk boxes that can contain pure white or jet black dye (at the time of this letter, these range between 200 and 300,000 gil) and so on. If you choose this method, you will also get more equipment that you can deliver for company seals, if you are better than what you have. Retainers make their thing while they earn money. This maximizes your merit potential. You should always do this regardless of your chosen method.
there is gil in them there hills
Okay, here you can really get out big. Treasure hunts contain some of the most expensive items in the game, but are very lucky-based. The best way to make sure you make good gil, is to create a full static group just to create treasure tickets. Depending on your luck, you can achieve between 10 and 100,000 Gil per card, multiplied by eight, as all group members should have a card before they start. Cards can cost a pretty cent (especially if you fall for the first time), but if everyone is investing in each, you get your money back and more. The upper end of the range depends on whether a portal appears to the underground passes and channels. Here you can really do something gil.
In the current state of the game, these underground "treasure tiles" can pay off how crazy. In addition to guaranteed gil you can get craft objects worth millions, henchmen worth several tens of millions and even unique garden furniture. In addition, these drops often remain exclusively for the cards so they never stop being good sellers, but the price can sink due to the high offer and lower demand over time. Remember that you would like to have a competent group of players, which is why we have recommended to make a statics formerly.
Do not ignore your Destiny
So, how many destiny did you do since you have reached the maximum level with your fight jobs? We suspect you did not do many if you once got what you wanted. Well, you missed something. Starting with Shadowbringers, FFXIV added shared destiny. This feature tracks how many destiny you have completed in any Shadow Bringers zone, and then rises if you are closing more and more. Overall, you want to complete about 67 destiny per zone to maximize them all. While you accomplish this destiny, you will be rewarded with two-tone gemstones. These gems can then be exchanged for things and after all areas have been maximized, a last gemstone dealer is unlocked. You see where that leads, right?
By doing shared destiny in these zones, you can earn enough two-tone gems to replace them against a piece of music, a servant or HQ materials that are very in demand. At the time of writing this article, most of the music goes for more than 100,000 gil and requires sufficient rank in the zone to buy them, in addition to about 30+ destiny, to get enough gems. Trust us if we say that it is worth a hundred percent. Put a few melodies or a show you like, and the Destiny grinds like the best of it.
That's what we have now. There are many other ways to make gil without tinkering out there, but we think that this is the best starting point. First of all, find the method that makes you the most fun! While the grinds of extremes can be most profitable if they hate every second, they will most likely stop and destroy their merit potential. Go a step after another and find your thing and you will bring Gil to move.
Final Fantasy XIV is available for PC, PS4 and PS5. Take a look at our other Gil merit ladies while they are here.
- __
-
__
-
__
-
__
-
__
-
__
Comments
Post a Comment