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The Sounddesign of Resident Evil 3 will be an important aspect of the gameplay - Peter Fabiano - Video Peeling news, instructions, exemplary procedures, reviews and cultu


Many things you should hear in the dark.

Neverwinter - Linceul d'âmes (SPOILERS) - 20 premières minutes It was a day full of details for the upcoming remake of Resident Evil 3- from the great details of the game expanded on the original, up to the not too great information about what the game will unfortunately be missing. In addition, it seems that one aspect that focuses on the series is the sound design.

In the latest edition of the Official PlayStation Magazine UK (edition 171, February 2020), Producer Peter Fabiano spoke about how the sound will play an even greater role in this game than the previous remake. Resident Evil 2. In a larger city and with players tracked by various enemies, including the legendary Nemesis, it can make a big difference if you pay more attention to the noise around you. Fabiano said around the corner: "Any curve you take, could be a duel against death."

"Sound is very important, especially in horror games, and we constantly work on the fact that the sound design reinforces the tension," he said. "We use similar sound designs from Resident Evil 2 and even some of the same sound designers. "

Resident Evil 3 will be released on April 3 for PlayStation 4, Xbox One and PC. The game will also be published in multiplayer mode Resident Evil: Resistance across all platforms.

Tagged with: Capcom, PC, PS4, Resident Evil 3, Xbox One

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